Virtual and Augmented Reality can be used in classrooms, and how it can be used for the success of the Global Goal.
What are VR and AR?
VR is total immersion, while AR is only partial immersion. When I think of AR and VR, my mind immediately goes to video games. In the past couple of years, VR has become much more popular. A good example of AR is the game Pokémon Go. AR brings digital elements to the real world, while VR creates a completely immersive environment that kinda cuts someone off from reality.
How can it be used in the classroom?
There could be lots of different ways that VR/AR could be used in the classrooms. They would provide new and fun ways for students to learn. One way I think this could be used in classrooms is by using VR to go on Virtual Field trips. This allows students to see places miles away without
leaving the classroom.
YouTube 360:
This is a tool that uses this technology. This was created in 2015, and it allows viewers to look around the view and lets you change your perspective. This could be a cool tool to use in classrooms to let students look around and change the perspective from which they want to view the video.
How They Can Contribute to Possible Successful Global Goal Collaborations
The way that I think the use of Virtual and Augmented Reality can help with the success of global goals collaborations is because it will allow people to connect with each other. I think that it will allow people to work together by meeting in a virtual space. Overall, I think that the use of this technology can help people connect and work together to work on completing their goals.
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