Monday, April 27, 2026

Blog Post 8: Virtual and Augmented Reality

Virtual and Augmented Reality can be used in classrooms, and how it can be used for the success of the Global Goal.

VR Shopping

What are VR and AR?

    VR is total immersion, while AR is only partial immersion. When I think of AR and VR, my mind immediately goes to video games. In the past couple of years, VR has become much more popular. A good example of AR is the game Pokémon Go. AR brings digital elements to the real world, while VR creates a completely immersive environment that kinda cuts someone off from reality. 

Kids Playing in VR

 How can it be used in the classroom?

There could be lots of different ways that VR/AR could be used in the classrooms. They would provide new and fun ways for students to learn. One way I think this could be used in classrooms is by using VR to go on Virtual Field trips. This allows students to see places miles away without 
leaving the classroom. 

YouTube 360:

        This is a tool that uses this technology. This was created in 2015, and it allows viewers to look around the view and lets you change your perspective. This could be a cool tool to use in classrooms to let students look around and change the perspective from which they want to view the video.

How They Can Contribute to Possible Successful Global Goal Collaborations

    The way that I think the use of Virtual and Augmented Reality can help with the success of global goals collaborations is because it will allow people to connect with each other. I think that it will allow people to work together by meeting in a virtual space.  Overall, I think that the use of this technology can help people connect and work together to work on completing their goals. 




























Using VR in Classrooms for Global Collaboration Sam Citta

 Using VR in Classrooms for Global Collaboration

Virtual Reality (VR) is starting to become a bigger part of classrooms, and I think it can really help students connect with people around the world. Tools like Nearpod, Veative, and YouTube 360 make learning feel more real instead of just reading from a textbook.

One big thing VR helps with is global collaboration. Instead of just learning about another country, students can actually explore it through virtual tours and videos. For example, a class could use Nearpod to take a virtual trip somewhere like Japan and then talk or work with students from there. That makes learning way more interesting and helps students understand different cultures better.

I also read about Jaime Donally, who talks a lot about using VR in education. She explains how it helps students build empathy, which basically means understanding how other people live and think. I think that’s really important when it comes to working with people from different countries.

Another reason VR is useful is because not every school can afford trips or exchanges. VR kind of solves that problem by letting students experience places without leaving the classroom. Apps like Veative can show science and geography concepts, and YouTube 360 has videos from all over the world that you can look around in like you’re actually there.

A teacher could use this in a lesson by having students explore a country in VR, learn about it, and then maybe work with another class to talk about global issues. It’s a good way to build communication skills and learn about real-world problems.

Overall, I think VR is a really cool tool that can make learning more interactive and help students connect globally. It makes school feel less boring and more like real life.


Virtual Field Trip Blog: Cherry Blossoms at Ukimido Sam citta

 Virtual Field Trip Blog: Cherry Blossoms at Ukimido

For my virtual field trip, I chose to explore the cherry blossoms at Ukimido Pavilion, located in Nara. This experience really stood out to me because I’ve always been interested in nature and peaceful places also cherry blossoms are my favorite tree, and this spot is known for its beautiful scenery especially during cherry blossom season.

The virtual tour showed the pavilion sitting over a calm pond, surrounded by trees covered in soft pink cherry blossoms. The reflection of the pavilion and blossoms in the water made it look super peaceful and almost unreal. It gave me a sense of how important nature and seasonal beauty are in Japanese culture. Cherry blossoms, or sakura, only bloom for a short time, which kind of represents how moments in life don’t last forever.

One thing I liked about this trip was how relaxing it felt even through a screen. It made me want to actually visit Japan someday and see it in person. Compared to pictures, the virtual tour made it feel more real, like I was actually there walking around the area.

Here is the link to the virtual field trip:
🔗 Ukimido Cherry Blossoms Virtual Tour 

For my screenshot, I captured the view of the pavilion with the cherry blossoms reflecting in the water, which I think is the best part of the experience.

Overall, this was a really cool virtual trip and definitely something different from what I usually learn in class.

Virtual and Augmented Reality

 Virtual and Augmented Reality


The Classroom of Tomorrow begins now! With this new technology at our disposal classrooms have never been more exciting!


ID- VR and AR infographic


Virtual reality (VR) and augmented reality (AR) are reshaping how students experience learning by moving beyond traditional textbooks and lectures. VR immerses students in fully digital environments, while AR overlays digital elements onto the real world. Together, these technologies create interactive, experiential learning opportunities that can make abstract or distant concepts feel immediate and tangible. Instead of passively receiving information, students can actively explore, manipulate, and engage with content in ways that deepen understanding.

Virtual reality and Augmented reality when used in a modern classroom without a doubt will give a student a more hands on experience with what they are learning about, be it understanding the human body in a biology class or seeing the pyramids of Egypt for a history course AR lends itself beautifully to educational purposes.

Youtube 360 is a wonderful example of a tool that can be used by educators to turn the classroom into a global lab for education, utilizing these technologies classrooms are totally transformed and step into the modern world.

Teachers and all educators are able to use these tools to break down barriers and with tools such as youtube 360 are again able to encourage and engage their students in a way that traditional education never had the methods to go about.



Here is a very interesting video I found in regards to Science lessons in VR

Here is a second video showcasing its use in the classroom


Chat GPT was used in helping me form an opening for this assignment.

Virtual and Augmented Reality

 

Virtual Reality in the Classroom: Connecting Students Across the Globe


What is VR and AR?

Virtual Reality (VR) and Augmented Reality (AR) are transforming classrooms from traditional learning spaces into immersive, interactive environments. Instead of simply reading or hearing about the world, students can now experience it. More importantly, these tools are opening doors for global collaboration, allowing students from different countries to learn, communicate, and problem solve together in shared virtual spaces.

What is VR/AR in Education?

Virtual Reality places students inside a fully digital environment, while Augmented Reality enhances the real world with digital overlays. These technologies allow students to explore places, concepts, and cultures in ways that were previously impossible in a traditional classroom.

For example:

  • Students can explore ancient civilizations or ecosystems through virtual field trips
  • Science learners can interact with 3D models of the human body
  • Language learners can practice conversations in simulated real life settings




Tools That Support VR/AR in K–12 Classrooms

1. Veative

  • Provides curriculum aligned VR lessons (science, math, geography)
  • Includes interactive quizzes inside VR experiences
  • Can be used for collaborative problem-solving tasks across classrooms

2. Nearpod VR

  • Allows teachers to create VR lessons and control what students see
  • Includes virtual field trips and interactive discussions
  • Great for connecting classrooms globally through shared lessons

3. YouTube 360 Videos

  • Free and accessible VR content
  • Students can explore places like the Great Wall of China or coral reefs
  • Can be paired with discussions between classrooms in different countries

4. ClassVR

  • VR platform with headsets and lesson content
  • Designed specifically for schools
  • Supports inclusive and immersive global learning experiences 

How VR Supports Global Collaboration

1. Breaking Down Geographic Barriers

VR allows students to meet in the same virtual environment regardless of location. This eliminates travel costs and accessibility barriers, making global collaboration possible for all schools.

2. Shared Virtual Experiences

Students can participate in virtual field trips together, creating shared learning experiences that spark discussion and collaboration. 

3. Cultural Exchange & Empathy

VR helps students experience other cultures firsthand, promoting empathy and global awareness.

4. Real-Time Collaboration in Virtual Spaces

Advanced VR platforms allow multi-user environments, where students interact, communicate, and complete tasks together. 

                                         Students exploring VR together


Sample Lesson Plan Idea:

Grade Level: 5th Grade
Subject: Social Studies / Geography

Objective:

Students will compare cultural landmarks across countries using VR.

Activity:

  1. Students explore landmarks using VR (Nearpod or YouTube 360)
  2. Partner with a classroom in another country
  3. Students present their findings and ask questions
  4. Groups collaborate on a shared Google Slides presentation

Outcome: 

Students develop global awareness, communication skills, and collaboration abilities.


Challenges to Consider

While VR is powerful, there are limitations:

  • Cost of equipment
  • Technical difficulties
  • Need for teacher training
  • Accessibility concerns for some students

Despite these challenges, the benefits for engagement and global connection are significant.


Resources:

Worldviz
Pedagogue

Sunday, April 26, 2026

Blog Post 8- Virtual and Augmented Reality

 Virtual Reality in Classrooms

Introduction 

VR has been a technology that has been worked on and reserved for many years to test and see what applications it can have in various fields. VR is more known nowadays for its entertainment purposes, but it can also be used and is being used for educational purposes as well,like how early use of VR like how it was used to simulate a commercial flight.


VR in education

VR is being used in classrooms to help students learn and experience the world from inside their classrooms. VR tools like Veative VR has a plethora of modules that let you either travel to different environments and landmarks around the world or take lessons on various topics like math and science. It is also being used to help kids with special needs as well by having modules that are distraction-free for those who need it and modules with high stimuli for students who need it to pay attention. VR is helping kids have a better learning experience while also helping improve classrooms.

Global Collaboration

 1. Shared Experiences 
VR allows students from around the world to attend and learn from the same lesson, for example, a class from Germany can share the same lesson from a class from Africa.

 
2. Cultural exchange 
VR allows students to experience different cultures, visit different schools, and explore different perspectives as well.

3. Collaborative-based learning
VR allows students to learn and solve problems with others around the world with the use of VR.

Lesson plan: Climate change and the ocean

Grade 4-6

Objective
Students will use VR to tour and explore various modules to see how climate change is affecting the ocean and the life in and around it, and on it, then write down the various issues they saw and collaborate with another student to see how to fix the problem.

Step 1. Students will use Veative VR to explore the different ocean environments and see the effects of climate change

Step 2.  Students will record their findings by writing it down and taking notes

Step 3. Students will find a patterner a collaborate on ways to help fix and help improve the oceans.

Outcome 
students become more aware of the ocean and to collaborate with others 




Resources & Links




Conclusion

VR is an excellent tool that can be used to better educate students and allow students to experience things that they normally could not before by allowing them to tour distant locations and interact and talk to other students around the world
 

Virtual Reality in Classrooms: Connecting Students Through Global Collaboration

Introduction

Virtual Reality (VR) allows students to study worldwide content through virtual experiences which transform classroom educational methods. Students access real-world learning through immersive experiences which use Nearpod, Veative, and YouTube 360 videos as educational tools.

VR technology enables students from different nations to work together as they study in shared virtual spaces which create opportunities for worldwide interaction. 

What is Global Collaboration in Education?

Global collaboration involves students working with peers from different parts of the world to solve problems, share perspectives, and build cultural understanding. The technology of VR provides students with educational experiences which use interactive elements to create realistic learning environments.

Students can experience another country's culture through their actual presence in the nation. 

The virtual reality technology helps people from around the world to work together as one team. 

1. Shared Virtual Experiences

Teachers can use Nearpod to lead students through a shared virtual reality lesson which they can access from any worldwide location. 

Example:
A class in the United States and a class in Japan explore the Great Wall of China together and discuss its history and importance.

2. Cultural Exchange Through Immersion

YouTube 360 videos enable students to experience virtual tours of global destinations which include 
Moroccan markets 
Finnish schools 
Brazilian rainforests. 

This approach allows students to gain deeper insights into various cultural practices and different methods of thinking. 

3. Collaborative Problem-Solving

The Veative platform enables students to take part in simulations that include climate change scenarios and science laboratories and engineering problems. 

Students from different countries can work together to solve problems, bringing unique ideas and perspectives to the discussion.

Sample Lesson Plan (Global Collaboration)

Lesson Title: Climate Change Around the World
Grade Level: 8–12

Tools:
Nearpod
YouTube 360

Steps:

Students explore VR environments showing climate change effects (melting glaciers, deforestation, etc.)

Partner with a classroom in another country

Students compare how climate change affects each region

Groups collaborate and present solutions together

Resource inspiration: #31DaysofARVRinEDU by Jamie Donnally

Benefits of VR in Global Collaboration

The system develops international understanding

The system enables people from different cultural backgrounds to work together

The system develops students ability to think critically

The system makes learning activities more attractive to students

Challenges

Students cannot access virtual reality equipment

The system experiences problems with internet connection

The system encounters difficulties because of different time zones

Teachers need to receive training

Conclusion

Virtual Reality functions as a global educational tool which enables students to connect with their peers around the world. Teachers can use VR tools such as Nearpod and YouTube 360 to build international educational partnerships which help students develop skills for future global professional environments.